Wednesday, January 13, 2010

Consistency, consistency, consistency - Cygnar military scheme

I like to keep track of stuff. I know I don't post a lot of pictures; none lately, in fact. But ultimately, I come back to this blog time and time again EVERY time I start a painting project. With no further ado, my scheme template for my Cygnar from here on out. It all gets used somewhere, more than likely.

[main color]:[shadow]:[highlight]

Military Green
[P3 Traitor Green]:[GW Badab Black or Devlan Mud]:[Base + RMS Leather White]

Military Gray
[P3 Ironhull Gray + Morrow White]:[GW Badab Black]:[Base + more white]

Military Brown
[VGC Charred Brown]:[GW Devlan Mud]:[Base + RMS Leather White]

Leathers
[VGC Beasty Brown]:[GW Devlan Mud]:[Base + RMS Leather White]

Armor/Machine bits direct
[VGC Gunmetal Metal]:[GW Badab Black]:[Base + RMS Honed Steel]

Armor/Machine dry brushed
[RMS Honed Steel]:[none]:[RMS Polished Silver]

Gold direct
[VGC Tinny Tin + VMC Brass]:[GW Devlan Mud]:[Base + more brass]

Gold dry brushed
[VGC Tinny Tin + VMC Brass]:[none]:[Base + more brass]

Blue accent
[P3 Cygnar Blue Highlight]:[GW Asurmen Blue]:[Base + P3 Morrow White]

And that's it... hair and skin is extra, and done on a model-by-model basis, using some basic skin tone recipe. This will keep things nice and documented for me.

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