Friday, May 8, 2015

Svane's Daemonkin Surpise CAD

Keeping with a narrative bent, I've decided that my first 2000pt Khorne Daemonkin army will be something of a standard build - a combined-arms detachment - to reflect how the warband is first falling to the power of the Blood God. They are devotees of Khorne to be sure, but something's not quite right with their Fenrisian Wolves. Time will turn these mortal berzerkers into something... more...

Svane Vulfbad, Great Wolf & Legion Master of the Blood Wolves
Chaos Lord, Terminator Armour, Combi-melta, Kor'lath the Axe of Ruin
182pts

Blood Guard Terminators of the Great Wolf
Terminator Champion with Power Sword and Combi-melta
Terminator with Power Sword and Combi-melta
Terminator with Chainfist and Combi-bolter
Terminator with a Pair of Lightning Claws
Chaos Land Raider
397pts

The First Hammers
Berzerker Champion with Powerfist and Bolt Pistol
Berzerker with CCW and Plasma Pistol
6 Berzerkers with CCW and Bolt Pistol
Chaos Rhino
237pts

The Second Hammers
Berzerker Champion with Lightning Claw and Bolt Pistol
Berzerker with CCW and Plasma Pistol
Berzerker with CCW, Bolt Pistol, and Icon of Wrath
5 Berzerkers with CCW and Bolt Pistol
Chaos Rhino
242pts

The Third Hammers
Berzerker Champion with Chain Axe, Bolt Pistol, and Melta Bombs
Berzerker with CCW and Plasma Pistol
6 Berzerkers with CCW and Bolt Pistol
Chaos Rhino
225pts

The Fourth Hammers
Berzerker Champion with CCW, Bolt Pistol, and Melta Bombs
Berzerker with CCW and Plasma Pistol
6 Berzerkers with CCW and Bolt Pistol
Chaos Rhino
217pts

Fenrisian Daemon Wargs
10 Flesh Hounds
160pts

Fenrisian Daemon Wargs
10 Flesh Hounds
160pts

Der Jotunn
1 Soul Grinder with Baleful Torrent and Warpsword
180pts

I'll pull these together for a photo later on... I need to base these and start painting!

Thursday, May 7, 2015

My Return from the Eye...

It's been over a year since I've written any on this blog and I thought it is high time. You may notice some visual changes. While I will always love my Grey Knights, there's something entertaining about going over to the other team and collecting both sides of the equation. My love of Dark Elves morphed into a High Elves army, which was eventually rewarded with a combined army in the End Times, something I had already been working on in my personal army narratives (though, of course, not sure how long it'll last with 9th edition rumors swirling). My love of Khorne since first being reminded of his glorious existence has likewise been rewarded in the form of the new Daemonkin codex. But more about that in a minute.

This all said, I really love designing my army from a narrative perspective. I come to 40k from over 30 years of tabletop, pencil-and-paper role-playing. Beginning with D&D, then Gamma World, Star Frontiers, Top Secret, Boot Hill... on to TMNT and Rifts... and eventually nearly 20 years of the original World of Darkness. And the vast majority of these years was as the DM, GM, or Story-teller (or whatever local label was given to the guy that "forged the narrative"). 

My sojourn into tabletop minis was rocky. Suffice it to say, I didn't start with GW games. I was part of the fanboi base that HATED on GW. Until it was explained to me that I could create my own heroes and lords (and later HQs). That got me looking at things differently. But all this is a story for another day. 

My point is that one fine afternoon, as I was searching the internet for ideas for my Khorne army, I stumbled onto an image. Here it is below:



I can't tell you who painted this bad boy. Or kit-bashed him for that matter. But whomever they are, please take this as a form of flattery. You work lives on in someone else's blog feed!

Regardless, this gentleman is named "Svane Wulfbad". He exists in the GW 40k fluffiverse. As a footnote really, but he's there (my buddy swears there's a Space Wolf book out there with his story somewhere, but he can't find it). Beyond a few paragraphs from an older White Dwarf, quoted on the 40k Wiki, I couldn't find a thing about him. And that intrigued the hell outta me!


So I began to plan. This was about four months ago or so. Well before rumors began to swirl on the Khorne Daemonkin book. Didn't know such a thing was in the works. Needless to say, I was stoked when it suddenly appeared on my radar. 

I had always loved Space Wolves. Always loved Viking lore. But also appreciated the Chaotic bent these Norse knock-offs had in Warhammer Fantasy. It led me to form my own traitor Legion as I began to think about models. The Blood Wolves were born. 


This journey challenged my kit-bashing and "counts as" creativity. Forced me into new and different character development ideas. Forced me, for a time, to figure out how to get a psychic phase into my list without violating the spirit of my army theme. Now it's thankfully a moot point, but I still have the option, especially if they ever redo the CSM Codex and I want to try it out again. Borrowed from my Daemons Fantasy army heavily, that was also Khorne-centric, and started re-basing them all for 40k. Really, I guess looking back, this all started from having too many Fantasy armies and feeling a second 40k army was really in order. 

This process also had me revisiting my metal roots in a major way, delving into a ton of power and viking metal bands with both feet. Even generated a viking metal playlist on YouTube. You'll see some inspiration in my cast of characters... Let's just say, I went all out. 

So, without further ado, I'd like to drop my army theme/background here for you... I hope you enjoy it as much as I have making it. Later, I'll begin posting models and army lists. I hope to really delve into this blog again. 

*****

The Blood Wolves are a Chaos Space Marine Legion and aspiring Slaughtercult of Khorne, under the tribal-minded and exacting Great Wolf, Svane Vulfbad. The Legion is entirely dedicated to the worship of Khorne, but members retain their stylized iconography and rank markings from their Space Wolf Loyalist roots. Seeing themselves in some way a successor chapter, as well as a marked improvement over the staunch limits of the Imperium, their ancient roots show in the designations used for various units in the army.

SVANE VULFBAD, Great Wolf of the Blood Wolves Legion – called “The Legion Master”
Model: Logan Grimnar with added on Chaos bits
Counts as: Chaos Lord of Khorne in Terminator armor

HÜN REISEN, Second Wolf of the Blood Wolves Legion – called “The Stier”
Model: Kit-bashed space marine on Juggernaut
Counts as: Chaos Lord of Khorne on Juggernaut

HECTOR KHORNESON, Blood Lord of the Hämmeren – called “The Boastful”
Model: Kit-bashed space marine on foot
Counts as: Chaos Lord of Khorne on Foot

TÝR TIWAZ, Blood Lord of the Fjord Hämmeren – called “The One-Handed”
Model: Kit-bashed Chaos biker
Counts as: Chaos Lord of Khorne on Bike

HÂDES BOADICEAN, Blood Lord of the Valkyrja – called “The Blood Eagle”
Model: Valkyrja kit-bash
Counts as: Chaos Lord of Khorne with Jump Pack

THRALL EALDFÆDER, Fell Priest of the Blood Wolves Legion – called “The Slave”
Model: Terminator Sorcerer plastic kit/Wolf Guard bits
Counts as: Chaos Sorcerer of Tzeentch in Terminator Armor
  
DIE HÄMMAREN – Legionnaires of the Blood Wolves
Models: Khorne Berzerker/Wolf Guard mash-up
Count as: Chaos Space Marines, Chosen, or Khorne Berzerkers (as needed)

DIE TROLL HÄMMAREN – Terminators of the Blood Wolves
Models: Chaos Terminators/Wolf Guard Terminator mash-up
Count as: Chaos Terminators

DIE BRYN HÄMMAREN – Heavy Support Legionnaires of the Blood Wolves
Models: Khorne Berzerkers/Long Fang mash-up
Count as: Havocs; Marines or Chosen Special Weapons (as needed)

DIE FJORD HÄMMAREN – Mechanized Legionnaires of the Blood Wolves
Models: Chaos Bikers/Wolf Guard mash-up, other vehicles
Count as: Chaos Bikers, Rhinos, Land Raiders, etc. (what you see…)

DIE VALKYRJA – Aerial Assault Legionnaires of the Blood Wolves
Models: Sanguinary Guard/Wolf Guard/Berserker/Scourges mash-up
Count as: Raptors

DIE ÆSIR HÄMMAREN – Helbrute Legionnaires of the Blood Wolves
Models: Helbrutes with Space Wolf bits
Count as: Helbrutes

DIE THRALLEN – Cultists of the Blood Wolves
Models: Chaos Cultists
Count as: Chaos Cultists

In addition, Svane has secured the allegiance of a Herald of Khorne, known as the Dervish, itself in service to a Bloodthirster of the Sixth Host, known to the Blood Wolves only as Ragnarök. This creature’s forces lend aid from beyond the Warp. This aid takes the form of “die Gängeren,” numerous Daemons of Khorne which enter the fray in a support role for the Blood Wolves. This force includes Bloodcrushers, Skull Cannons, scores of Fleshhounds (possessed wolves from the Blood Wolves’ own stables), and hundreds of Bloodletters and Furies, as well as dozens of Daemon-fueled mechanized vehicles. Further, the infernal lord has granted power to some of Svane’s chosen warriors, resulting in unique Possessed and Spawn. Two Tzeentchian Heralds are, like the Slave, bound to Khornate masters through various pacts and agreements. These sorcerous beings lend the Dervish support in its dealings with the Blood Wolves.

THE DERVISH – Herald to the Blood Wolves Slaughtercult
Model: Herald of Khorne
Count as: Herald of Khorne

ULIYANA – Avatar of Khorne, called “The Darkchylde”
Model: Kit-bashed Dark Elf Witch Elf with Bloodletter bits
Count as: Herald of Khorne

SURT, Daemon Prince – called “The Black Wolf”
Model: Daemon Prince kit, kitbash Black Mace
Counts as: Daemon Prince of Khorne
  
DIE DRAUGAR – Blessed Legionnaires of the Blood Wolves
Models: Khorne Wrathmongers and Warp Talons
Count as: Possessed and Warp Talons

FENRISIAN DAEMON WARGS – Blessed Wolves of the Blood Wolves
Models: Vampire Count Dire Wolves
Count as: Flesh Hounds of Khorne

HÜN’S STIEREN – Gifts of Khorne
Models: Beastmen Minotaurs with Wrathmonger bits
Count as: Chaos Spawn

DER DRAK – Gift of Khorne
Model: Heldrake
Counts as: Heldrake

DIE JÖTUNNS – Gifts of Khorne
Models: Soul Grinders and Maulerfiends
Count as: Soul Grinders and Maulerfiends

DIE GÄNGEREN – Daemons of Khorne
Models: Khorne daemons
Counts as: Khorne daemons

*****

Next time, I'll share my first Daemonkin list, a basic CAD affair, but something fun to start with - my painting goal for the year. Stay tuned!

Tuesday, December 16, 2014

Khorne's Big Bubble of Hate

Shamelessly stolen from 1d4Chan's discussion of Chaos Daemons, though modified with some of my own thoughts, I really want to try this out as my first army list for Chaos Daemons. I own a good deal of this stuff already, but need to pick up a few more pieces. Here's the list and tactics, recorded here for posterity.

Bubble of Hate Experiment

Daemon Prince of Khorne (240pts)
                Daemonic Flight, Warp-forged Armour, Greater Reward

Herald of Khorne (185pts)
                Blood Throne, Exalted Locus of Wrath, Exalted Reward

Herald of Tzeentch (120pts)
                Disc of Tzeentch, Psyker Level 3

Herald of Tzeentch (120pts)
                Disc of Tzeentch, Psyker Level 3

18 Bloodletters of Khorne (205pts)
                Bloodreaper, Icon of Chaos, Instrument of Chaos

18 Bloodletters of Khorne (205pts)
                Bloodreaper, Icon of Chaos, Instrument of Chaos

5 Bloodcrushers of Khorne (250pts)
                Bloodhunter, Icon of Chaos, Instrument of Chaos

10 Chaos Furies of Khorne (85pts)

5 Fleshhounds of Khorne (80pts)

5 Fleshhounds of Khorne (80pts)

Skull Cannon of Khorne (125pts)

Skull Cannon of Khorne (125pts)

Soul Grinder of Khorne (180pts)
                Baleful Torrent, Warpsword


General tactics
Take the Grimoire for the Herald of Khorne. Daemonology for both Heralds of Tzeentch. The Bloodletters, a Cannon, the Grinder, Crushers, and Throne all get put in Deep Strike Reserves. Deploy Prince, Tzeentch Heralds, Furies, the second Cannon, and the Fleshhounds. Keep the backline safe and start going for easy objectives. Heralds start summoning more Daemons, particularly 10 Horrors to get the rolling Daemon machine up and running. Fleshhounds run, hugging cover and get into position for the Bubble.

Deepstrike the Crushers and use their Instrument to bring in the Throne. Herald casts Grimoire on the Crushers, hoping for a good role. Deepstrike in Bloodletter Squad #1 and use their Instrument to bring in the Cannon. Ditto the second Squad with the Grinder. Try to get everyone into the Throne’s Locus bubble and smiling pretty for the camera. Profit!

Tuesday, September 16, 2014

A long time away...

I've been away from this blog for a long time, though I've occasionally swung by to update this or that. Never to post. Until today. Just a brief one to get me back into the swing of things.

I've decided on a few new rules for my collecting habits, looking at the piles of unassembled miniatures I've accumulated over the last couple of years. The biggest rule: build what you have before buying more.

But it's more complicated that than - what to build will be determined by what I plan to play in the near future. Having finished building all my Grey Knights/Inquisition models, I revolved back to my Privateer Press games. A large backlog here, so I'll list them and let you all know what I'm working on...
  1. Warmachine Mercenaries - I have a few models here and I want to finish them up. Currently working on my Galleon that's been sitting in the box for oh... a year or more. Almost done with him.
  2. Hordes Minions - I have two models in this camp and essentially they're part of the first run above. Basically a certain Merc-Minion 'jack marshal and a Bone Swarm for Midas. No biggie!
  3. Warmachine Retribution - this is a larger collection of unassembled plastic and pewter. Time to get cracking! I just want this all done and stored, ready for Mage Hunting delight! 
  4. Warmachine Cygnar - this is a smaller group of some more recent models I've picked up. Nothing too burdensome, and getting them done will put the finishing touches on my PP stuff. 
And that's it for now. By the time I'm done, I'm sure we'll have rotated back to some other game. I've been kicking around the idea of Relic Knights, but honestly, the setting/anime style isn't really my bag. So who knows? I also have to get back to Kinko's (is it even called Kinko's any more?) and laminate the rest of my cards. Something to do on a quiet afternoon one day, I suppose.

Anyway, this is just a brief update - something to tell I'm still alive and kickin'! Hope all is well with everyone in blog land. Adios!

Sunday, November 3, 2013

The Farstriders of Ghrond Project: The Crew of Raema's Pride

Leaving Ghrond to Conquer the World

Leaving her husband to manage the affairs of Tor Sír, Enlil has taken to the high seas to sow destruction and renew the coffers of House Sirfalas. To assist her, she has assembled an inner sanctum of trusted allies and family members – exercising ancient deals and agreements to recruit the forces necessary from across the Dark Elf world.

Captain of Enlil’s personal galley, (Anath) Raema’s Pride, and commander of her fleet, is her most trusted advisor, Fleetmistress Numia, She-Wolf of the Chaos Sea. Together, these powerful women guide their forces across the known world in search of glory, sowing terror, and plundering the riches of lesser races.


 The Crew of Anath Raema’s Pride and the Farstriders of Ghrond

 ·       Enlil of Sirfalas
High Lady of Tor Sír
Supreme Sorceress

·         Fleetmistress Numia
She-Wolf of the Chaos Sea
Dreadlord

·         First Mate Bellinil the Stone-hold
Sister of the She-Wolf
Master and Battle Standard Bearer

·         Mirminel the Black Rose
Death Hag

·         Iseilven of Sirfalas
Daughter of Enlil
Sorceress

·         Duvain of Sirfalas
Niece of Enlil
Sorceress

·         Nostromo the Unseen End
Assassin of the Tor Sír Covenant
  
·         The Wolf Pack & The Black Shoal
Black Arc Corsairs of Raema’s Pride

·         The Raven Heralds
Dark Riders

·         Khaine’s Roses
Witch Elves of the Tor Sír Covenant

·         Khaine’s Razors
Executioners of the Tor Sír Covenant

·         The Farstriders of Ghrond
Cold One Knights of Tor Sír

·         Militia of Tor Sír
All other units/regular army

·         Kiss of Kurnous
Kharibdyss

·         Mendrhiel the Cursed
Sister of Enlil, Mother of Duvain
Bloodwrack Medusa


Monday, March 4, 2013

Legion Begins!

Started a painting league for a Facebook group I'm a part of (Michigan Warmachine/Hordes Players) and here are my pledge models for this month, including a test Shredder.

Here's my paint scheme for posterity.

Basecoat GW Mechanicus Standard Grey
Wash GW Carroburg Crimson
Layer on GW Mechanicus Standard Grey
Layer on GW Administratum Grey
Layer on GW Dawnstone
Layer on P3 Frostbite
Black line and blend with GW Nuln Oil
Black out the armor with GW Chaos Black
Highlight armor with GW Eshin Grey
Highlight further with GW Dawnstone
Wash mouth with GW Carrburg Crimson
Pick out teeth with VBC Bonewhite
Highlight teeth with RMS Linen White
Paint base with P3 Bloodstone
Wash heavily with GW Nuln Oil
Dry brush base with P3 Bloodstone

Not sure on a basing scheme yet. Originally was going to go with a layer of snow and tufts of dead grass. Not sure yet what I'm going to do - though I'm leaning on trying the snow - maybe on a test base first.

Saturday, February 16, 2013

Circle Constructs Step-by-Step (Ease of Reference)

Long time, no write. How y'all been?

I'm just dropping this all here to get organized. Look for more coming soon.


Missing bits:
  • Wood - Dislike how my woods came out on my other constructs, so I'm using the tutorial from speed-painting the Woldwrath from No Quarter #46.
  • Black cloth - either GW Eshin Grey or P3 Coal Black to make true Blackclads! This will be especially useful on Baldur's robes and Druids.
  • Leathers - Look into the leather tutorials from the back of the Forces of Cygnar book. Use Army Painter Leather Brown as the base + GW Agrax Earthshade (aka Devlan Mud equivalent).

Monday, August 13, 2012

Warmachine-Hordes: 31 Flavors, pt. 2

It's been a long while since I've posted any updates. Since then, I've play tested a bunch of great armies, all at 50pts, and have begun a slightly different approach (yet again). Instead of ranking each warcaster with a yea or nay, I've paired them off in a single-elimination tournament format. The 'casters are listed just in alphabetical order, so there's no other logic to the pairings, but the decision-making process is MUCH easier this way. Here's a slick little graphic displaying where I am to date.


As you can see, Constance Blaize, Captain Caine, and Captain Haley have eliminated the competition. I'll continue winnowing these down until I get my Final Four for this faction. Each 'caster in the win column has its own unique flavor and I'm having a ton of fun. They are, from my opponents' assessments and feedback, MUCH more competitive than lists I'd been playing before this experiement. Blaize is melee-centric sword-to-mouth excitement, Caine2 has introduced me to my new love - long-ranged assassination vectors - and Haley1 has been a breath of fresh air, supporting the hell out of her army, with answers to a wide variety of problems. The Stormwall has been stellar with Haley1 and Darius, but I just enjoy Haley1 more. My Arcane Tempest Gun Mages are intense! None of my games have been bad, and all are enjoyable 'casters, but there can only be so many 'casters in my go-to stable. For the record, there will be a wild-card slot in these quarter-final rounds - my favorite 'caster from the eliminated ones will join the elimination line-up for determining the semi-final winners.

Winning lists thus far, all at 50pts:

Constance Blaize - Knights of the Prophet, Tier 4
Constance Blaize, Knights of the Prophet (-6pts)
^ Centurion (9pts)
^ Gallant (9pts)
Precursor Knights (Leader and 9 Grunts) (8pts)
^ Precursor Knight Officer & Standard (0pts)
Precursor Knights (Leader and 9 Grunts) (8pts)
^ Precursor Knight Officer & Standard (2pts)
Sword Knights (Leader and 9 Grunts) (6pts)
Sword Knights (Leader and 9 Grunts) (6pts)
Archduke Alain Runewood (3pts)
Harlan Versh (2pts)
Journeyman Warcaster (3pts)

Captain Allister Caine - Non-Tier
Captain Allister Caine (-5pts)
^ Ol' Rowdy (9pts)
^ Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
^ Arcane Tempest Gun Mage Officer (2pts)
Black 13th Gun Mage Strike Team (4pts)
Greygore Boomhowler & Co. (Boomhowler and 9 Grunts) (9pts)
^ Captain Jonas Murdoch (2pts)
Lady Aiyana & Master Holt (4pts)
Rangers (5pts)
Archduke Alain Runewood (3pts)
Eiryss, Angel of Retribution (3pts)
Madelyn Corbeau, Ordic Courtesan (2pts)
Reinholdt, Gobber Speculator (1pts)
Stormsmith Stormcaller (1pts)
Stormsmith Stormcaller (1pts)
Stormsmith Stormcaller (1pts)

Captain Victoria Haley - Non-Tier
Captain Victoria Haley (-5pts)
^ Stormwall (19pts)
^ Squire (2pts)
Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
^ Arcane Tempest Gun Mage Officer (2pts)
Field Mechaniks (Leader and 3 Grunts) (2pts)
Precursor Knights (Leader and 9 Grunts) (8pts)
^ Precursor Knight Officer & Standard (2pts)
Sword Knights (Leader and 9 Grunts) (6pts)
Journeyman Warcaster (3pts)
Rhupert Carvolo, Piper of Ord (2pts)
Stormsmith Stormcaller (1pts)
Stormsmith Stormcaller (1pts)
Stormsmith Stormcaller (1pts)

As you can probably recognize, I've come to identify some most-beloved and go-to units and solos. I had the Storm Strider in that Haley1 list, but forgot it was in the list and left it at home during my recent play-testing. So I swap in some other stuff and really liked the results. All these lists have been beasts for my opponents thus far.

Can't wait for more!

Sunday, June 24, 2012

Warmachine-Hordes: 31 Flavors

Doing some quick math, I realized I have a total of 31 warcasters and warlocks spanning my four factions. With having fairly complete collections of Cygnar, Circle Orboros, and Thornfall, with my chosen select core of Highborn and Four Star Mercs, I have a LOT of stuff - too much to reasonably play, including many pieces I've either never fielded or haven't played in Mk2. So, in struggling constantly with deciding what to play, I struck upon another idea similar to my old thought on Random Casters. Instead, I'll begin with my first faction and play two games with every 'caster and then every 'lock in alphabetical order. If I like their tiers, I'll use those at least once. Otherwise, I'll play what I want with the chosen 'caster or 'lock. I've also decided that 50pts are my new standard - forget 35pts. Most importantly, I'll decide whether each 'caster or 'lock gets a green card or a red card based on these two games - green cards means they stay in longterm rotation, red card means they get shelved for the time being. Maybe I'll revisit them later, but I'm trying to identify my "go-to" armies and favorite combos to play.

I'm starting to remember how much I dislike gunlines, and how much I enjoy in-your-face assault armies. So I'll list all the 'casters I plan to use here, and then edit with results as I play them. Today, I got three games in... and lost all three, but had the most fun with Blaize. So here goes:

June 23, 2012
Major Marcus "Siege" Brisbane: The Big Guns Tier 4: Red
Major Marcus "Siege" Brisbane: Non-Tier: Red
Constance Blaize, Knight of the Prophet: Army of Light Tier 4: Green

I had fun with all three armies I played today, though the Siege lists left something to be desired. As gunlines, I played too far forward. Something to think about as I move forward. It was nice to play Trencher-heavy and run with some guns, but the axe-to-mouth nature of Blaize took the cake and ate it too! Sword Knights, Precursors, and the Centurion all performed amazingly well. This was the only game where my opponent was truly on the ropes and pulled a Hail Mary for the win. I'll continue this list as I go, until I come out with my core warcasters and warlocks that will help me make best use of the armies I have. For the record, here is my discussion on the Privateer forums on this topic.

June 30, 2012
Constance Blaize, Knight of the Prophet: Non-Tier: Green
Lieutenant Allister Caine: Non-Tier: Red - had another go-around; fun, but not amazingly so.

July 14, 2012
Lieutenant Allister Caine: Tier 4: Red - really fun, but problematic; lucky victory
Captain Allister Caine: Non-Tier: Green - total blast with lots of kill potential and answers for everything

Next Up
Captain E. Dominic Darius: Non-Tier: HERE COMES THE STORMWALL!
Captain E. Dominic Darius: Tier 4: Less bells & whistles; we'll see.
Captain Victoria Haley: Non-Tier: More Stormwall fun!

Saturday, June 9, 2012

Malus' Marauders

Apparently, I'm always thinking. For those of you that know me, this should come as no surprise. The one thing I like to think about a lot is army ideas for my various factions. After talking to PG_bulldog about Warhammer Fantasy last night, I decided to give my Dark Elves some love, particularly Malus Darkblade. Typically, I feel the named characters for Dark Elves are substandard - too expensive for what they grant you - but I'm determined to have fun with this army and to hell with making things competitive. That said, I've used this as an excuse to gather a force of models I like, are non-Khainite to go with Malus' storyline, and will utilize the core build I've experimented with already. In keeping with my personal stories and fluff for House Sirfalas, I imagine Malus, on his journey to free himself of the Demon Tz'arkan, has come seeking the aid of Lady Enlil, who with the aid of her Daughter Iseilven and their Man-at-Arms, Dantalion, have taken to the field with Malus' forces in an attempt to push deeper into the Spiteful Peaks surrounding Tor Sír, seeking the mysteries of possession for Malus' freedom and the glory of the Farstriders of Ghrond.

"...so we can agree that we'd both like to avoid any... regal entanglements..." 

Malus' Marauders
2498/2500pts

Lords:
* Supreme Sorceress (Shadow) Level 4 (290pts)
        Seal of Ghrond
     
Heroes:
* Malus Darkblade, Scion of Hag Graef (275pts)
        Heavy Armor, Warpsword of Khaine, Spite, the Cold One

* Master (161pts)
        Battle Standard Bearer, Heavy Armor, Sea Dragon Cloak, Shield
        Sword of Might, Pendant of Khaeleth

* Sorceress (Dark Magic) Level 2 (150pts)
        Tome of Furion

Core:
* 30x Dark Elf Corsairs (350pts)
        Full CMD, Light Armor, Sea Dragon Cloak, Two Hand Weapons
        Sea Serpent Standard

* 10x Dark Elf Repeater Crossbowmen (100pts)
        Hand Weapon, Light Armor, Repeater Crossbow

* 10x Dark Elf Repeater Crossbowmen (100pts)
        Hand Weapon, Light Armor, Repeater Crossbow

* 29x Dark Elf Warriors (233pts)
        Full CMD, Light Armor, Spears, Shields
        Standard of Discipline

* 29x Dark Elf Warriors (243pts)
        Full CMD, Light Armor, Spears
        Banner of Murder

Special:
* 10x Cold One Knights (310pts)
        Full CMD, Heavy Armor, Lance, Shield

* 9x Cold One Knights (282pts)
        Musician, Standard Bearer, Heavy Armor, Lance, Shield
        Banner of Swiftness

Pretty slick lay-out. The Level 4 goes in the back with the crossbows, the Level 2 will park with the Discipline spears, the BSB with the other warrior unit, and Malus will hang with the nine-man Cold One unit. Not sure on strategies yet, but the Cold Ones can come in on the flanks, with the spears and Corsairs manipulating the middle ground. We'll see - I'll probably be WAY out numbered compared to my usual opponents Skaven or Vampire Counts. Either way, should be a blast!