Meanwhile, the title says it all. I'm trying to come up with a unifying color scheme for my Circle forces.
- Light beasts - see Speed Painting Nephilim Soldier article in NQ#18
- Dark beasts - P3 Thamar Black; h: P3 Coal Black & VMC Cork Brown.
- Fur - Take the scheme for the skin and lighten it. Brush onto fur. (See Circle entry in Evolution)
- Wolds/Shifting & Sentry stones - warm greys, blue runes
- Armor - *see below
- Human skin tones - normal warm tones (see Escalation for good tutorial)
- Tharn skin tones - something paler, almost sickly or bluish; base 50/50 RMS Tanned Flesh and RMS Grey Liner, with progressively more flesh tone.
- Clothing - VMC Black h: VMC Black Grey w/ Cryx Bane Highlight? mixed in.
- Leathers - VMC German Uniform Brown, w: GW brown ink & P3 Thamar Black, h: Trollblood Highlight
- Teeth and claws - GW Snakebite leather; h: VMC tan and VGC bone white
Let's see if this actually pans out.
Ok, I painted more on the WarpWolf. *Armor findings.
- VMC Bronze + a little P3 Thamar Black
- Add in VGC Oiled Steel for highlights
- Add in RMS Honed Steel and dry brush
- Dry brush straight RMS Honed Steel
- Very watery wash of Black Ghost Wash
- Dry brush/highlight with RMS Honed Steel
Accidental techniques are awesome! I've been trying to find a way to paint the inside of beasts' mouths realistically. I think I found an easy way that works.
- Coat inside with VGC Dark Fleshtone. Leave black areas between inside of teeth and tongue, etc.
- Add in a little VMC Beige Red and highlight/re-coat.
- Lightly wash top of mouth and edges of tongue with Black Ghost Wash.
- P3 Thamer Black to clean up the borders.
Go, me!
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Now playing: "Intergalactic" by Beastie Boys
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